Indiana Jones and the Staff of Kings
Game Engine: Ronin
Platforms: Wii, DS, PS2
Xbox 360, PS3 (unreleased)
Role: Art Director

Indiana Jones and the Staff of Kings is an action adventure title for console platforms. From an art direction standpoint we set out to create a stylized realism look and feel which consisted of exhagerted character archetypes, hand painted texturing, hand key framed animation and idealized lighting.  I was responsible for all stages of art direction from concept to final production game assets. Additionally, I was involved with hiring and growing the art team from the ground up and which consisted of concept, environment, character, vfx, UI and technical artists. 
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Cisterns - Game Trailer
© 2016