Monkey Island 2: Special Edition
Platforms: iOS, Xbox 360, PS3
Role: External Art Director
Monkey Island 2: Special Edition is a re-envisioning of the original classic title updated with new art. I worked with the team to provide additional art direction of outsourced painted background assets. Considering the nature of the 2d assets, the biggest challenge with this title was to achieve a consistent look and feel for all the art across the game which had a particular style and shape language. I helped paint sections of the game and provided direction to artists through paint overs and daily feedback.