Game Engine: Unity
Platforms: iOS, Android
Harry Potter: Wizards Unite is a location based augmented reality mobile game developed in partnership with Niantic Labs in which I worked on all stages of the game from pre-production to launch. I created the style guide to communicate visual look and feel and set the tone for the game interactions and systems. During the course of production I partnered across team disciplines with PM, design, tech and production. Additionally I collaborated across studio in creation of the games marketing and launch materials.